Emilie
10
tcg-hp
Type—
Cost10
Energy—
Shadow-Hunting Spear (Custom)
1
2

Deals 2 Normal DMG.

Fragrance Extraction
3

Summons 1 Lumidouce Case: Level 1

Lumidouce Case: Level 1
End Phase: Deal 1 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand.
After you deal Burning reaction DMG: This card levels up to become End Phase: Deal 2 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand.
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 3
(Can stack. Max 6 stacks.)
.
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 3
(Can stack. Max 6 stacks.)
.

Aromatic Explication
3
2

Deals 1 Dendro DMG, summons Lumidouce Case: Level 3

Lumidouce Case: Level 3
End Phase: Deal 1 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand to all opponents.
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 1
.

Lingering Fragrance

When your Burning Flame

Burning Flame
End Phase: Deal 1 Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks).
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 1
(Can stack. Max 2 stacks.)
enters play: After the next time either side uses a Skill, trigger 1 instance of Burning Flame
Burning Flame
End Phase: Deal 1 Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks).
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 1
(Can stack. Max 2 stacks.)
's
End of Round effect. (Twice per Round)

Lingering Fragrance

When your Burning Flame

Burning Flame
End Phase: Deal 1 Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks).
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 1
(Can stack. Max 2 stacks.)
enters play: After the next time either side uses a Skill, trigger 1 End of Round effect for a friendly Burning Flame
Burning Flame
End Phase: Deal 1 Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks).
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 1
(Can stack. Max 2 stacks.)
. (Twice per Round)

Source: Reward for inviting Emilie to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her