Kinich
10
tcg-hp
Type—
Cost10
Energy—
Nightsun Style
1
2

Deals 2 Normal DMG.

Canopy Hunter: Riding High
3

Select one of your characters, attach Grapple Link

Grapple Link
After the opposing side takes Burning DMG, or your other characters use a Technique: The character to which this is attached gains 1 Nightsoul point.
When Nightsoul points are at 2: Attach Before your character chooses their action, if the character to which this is attached is your active character: Deal 3 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand to the nearest opposing character.
to the character to which this is attached, then consume 2 Nightsoul points. (After Before your character chooses their action, if the character to which this is attached is your active character: Deal 3 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand to the nearest opposing character.
is attached, before your characters select their actions, if the attached character is the active character: Deal 3 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand to the nearest opponent)
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.: 2
to self, and enter the Nightsoul's Blessing
Nightsoul's Blessing
The character to which this is attached accumulates "Nightsoul points." (Max 2 points)
state. Deal 1 Dendro DMG, then switch position with the selected character.

Hail to the Almighty Dragonlord
3
2

Deals 1 Dendro DMG, summons Almighty Dragonlord, Ajaw

Almighty Dragonlord, Ajaw
End Phase: Deal 1 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand, then deal 1 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand to your opponent's next character.
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 2
.

Source: Reward for inviting Kinich to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him