
| Type | — |
| Cost | 10 |
| Energy | — |


Deals 2 common.gcg.GCGDeclaredValueElement.

Deals 2 common.gcg.GCGDeclaredValueElement. This character gains Chisel-Light Mirror
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand.
After this character performs a Normal Attack: Deal 1 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand. If it is a Before your Action Phase, should the total number of your Elemental Dice be even, your Normal Attack will be considered a Charged Attack., this status's Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out. +1.
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.: 2 (Can stack. Max 3 Rounds.)


Deals 4 common.gcg.GCGDeclaredValueElement, consumes Chisel-Light Mirror
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand.
After this character performs a Normal Attack: Deal 1 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand. If it is a Before your Action Phase, should the total number of your Elemental Dice be even, your Normal Attack will be considered a Charged Attack., this status's Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out. +1.
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.: 2 (Can stack. Max 3 Rounds.)
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand.
After this character performs a Normal Attack: Deal 1 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand. If it is a Before your Action Phase, should the total number of your Elemental Dice be even, your Normal Attack will be considered a Charged Attack., this status's Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out. +1.
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.: 2 (Can stack. Max 3 Rounds.)
If Chisel-Light Mirror
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand.
After this character performs a Normal Attack: Deal 1 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand. If it is a Before your Action Phase, should the total number of your Elemental Dice be even, your Normal Attack will be considered a Charged Attack., this status's Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out. +1.
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.: 2 (Can stack. Max 3 Rounds.)
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand.
After this character performs a Normal Attack: Deal 1 Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a common.gcg.Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a common.gcg.Burning Flame that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar Bloom: Deal +1 DMG for this instance, and apply common.gcg.Cost Reduction to a random card in your Hand. If it is a Before your Action Phase, should the total number of your Elemental Dice be even, your Normal Attack will be considered a Charged Attack., this status's Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out. +1.
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.: 2 (Can stack. Max 3 Rounds.)
Source: Reward for inviting Alhaitham to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him