Jahoda
10
tcg-hp
Type—
Cost10
Energy—
Strike While the Arrow's Hot
1
2

Deals 2 Normal DMG.

Savvy Strategy: Splitting the Spoils
3

Deals 2 Anemo DMG, creates 1 stack of Agile Switch

Agile Switch
The next time you perform "Switch Character": This switch will be considered a You can continue with other actions after conducting 1 Fast Action.
Only after conducting 1 Combat Action will the turn pass over to your opponent. instead of a After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.. (Can stack, no stack limit)
, and switch to your next character. If you do not have Purr-loined Treasure Flask
Purr-loined Treasure Flask
When Jahoda switches to become the active character: If the opponent's active character is affected by Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.: Deal 2 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
to the opponent's active character. Then, deal 1 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
once again.
of any element in your Hand, create 1 Purr-loined Treasure Flask
Purr-loined Treasure Flask
When Jahoda switches to become the active character: If the opponent's active character is affected by Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.: Deal 2 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
to the opponent's active character. Then, deal 1 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
once again.
in your Hand. Otherwise, grant $common.gcg.K3005 to all Purr-loined Treasure Flask
Purr-loined Treasure Flask
When Jahoda switches to become the active character: If the opponent's active character is affected by Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.: Deal 2 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
to the opponent's active character. Then, deal 1 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
once again.
in your Hand.

Hidden Aces: Seven Tools of the Hunter
3
2

Deals 3 Anemo DMG and creates Purrsonal Coordinated Assistance Robots

Purrsonal Coordinated Assistance Robots
End Phase: Deals 1 Anemo DMG if your active character is Dendro or Geo; otherwise, deals 1 DMG of that character's Elemental Type. Heal the character on your team that has taken the most damage for 2 HP.
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 2
.

Moonsign Benediction: Rooftop Dash

(Passive) When battle begins, create 1 Purr-loined Treasure Flask

Purr-loined Treasure Flask
When Jahoda switches to become the active character: If the opponent's active character is affected by Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.: Deal 2 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
to the opponent's active character. Then, deal 1 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
once again.
in your Hand.
After you trigger a Lunar Reaction or Swirl Reaction, attach $common.gcg.K3005 to all Purr-loined Treasure Flask
Purr-loined Treasure Flask
When Jahoda switches to become the active character: If the opponent's active character is affected by Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.: Deal 2 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
to the opponent's active character. Then, deal 1 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
once again.
in your Hand. (Twice per Round)

Moonsign Benediction: Rooftop Dash

(Passive) When battle begins, create 1 Purr-loined Treasure Flask

Purr-loined Treasure Flask
When Jahoda switches to become the active character: If the opponent's active character is affected by Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.: Deal 2 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
to the opponent's active character. Then, deal 1 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
once again.
in your Hand.
After you trigger a Lunar Reaction or Swirl Reaction, attach $common.gcg.K3005 to all Purr-loined Treasure Flask
Purr-loined Treasure Flask
When Jahoda switches to become the active character: If the opponent's active character is affected by Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.: Deal 2 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
to the opponent's active character. Then, deal 1 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
once again.
in your Hand. (Twice per Round)

Source: Reward for inviting Jahoda to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him