Chasca
10
tcg-hp
Type—
Cost10
Energy—
Phantom Feather Flurry
1
2

Deals 2 Normal DMG.

Spirit Reins, Shadow Hunt
3

Deal 1 Anemo DMG and draw 1 card.
Attach Soulsniper: Ritual Staff

Soulsniper: Ritual Staff
When the active character is equipped with a Technique card, they can use the corresponding Technique.
Using a Technique counts as a Combat Action. If the character is unable to use Skills due to conditions like Frozen, Petrification, or Stun, they are also unable to use the Technique.
Using a Technique is not considered as using a Skill. Therefore, it cannot trigger effects such as "After using a skill" or "After the character triggers an Elemental Reaction." Damage dealt by using a Technique is not considered Damage dealt by the character.: S1151121.
When this card is discarded, the The character to which this is attached accumulates Nightsoul points. (Max 2 points) of the character to which this is attached ends.
(A character can only equip 1 Technique at a time)
to this character, who then enters $common.gcg.C115111 and gains 2 Nightsoul points. (This skill cannot be used after the character enters $common.gcg.C115111) (Characters with Soulsniper: Ritual Staff
Soulsniper: Ritual Staff
When the active character is equipped with a Technique card, they can use the corresponding Technique.
Using a Technique counts as a Combat Action. If the character is unable to use Skills due to conditions like Frozen, Petrification, or Stun, they are also unable to use the Technique.
Using a Technique is not considered as using a Skill. Therefore, it cannot trigger effects such as "After using a skill" or "After the character triggers an Elemental Reaction." Damage dealt by using a Technique is not considered Damage dealt by the character.: S1151121.
When this card is discarded, the The character to which this is attached accumulates Nightsoul points. (Max 2 points) of the character to which this is attached ends.
(A character can only equip 1 Technique at a time)
attached can use the Technique: $common.gcg.S1151121)
The next 2 times you switch Characters: Draw 1 card.

Soul Reaper's Fatal Round
3
2

Deals 1 Anemo DMG, deals 1 Piercing DMG to all opposing characters on standby. Draw 3 cards.

Shadowhunt Shell

At the start of each match, add 6 random Shadowhunt Shell

Shadowhunt Shell
When this card is added to your Hand: If your active character is Pyro/Hydro/Electro/Cryo, convert this card to the corresponding element.
When this card is played or you Use Action Cards or Character Skill effects to Discard Action Cards from Hand or Deck. it from your Hand: Prioritize dealing 1 Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target
to the opponent's active character, then randomly add 1 $common.gcg.C115113 to your deck.
to your Deck.

Source: Reward for inviting Chasca to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her