Iansan
11
tcg-hp
Type—
Cost11
Energy—
Weighted Spike
1
2

Deals 2 Normal DMG.

Thunderbolt Rush
3

Deals 2 Electro DMG, enters Nightsoul's Blessing

Nightsoul's Blessing
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit $common.gcg.C114141.
, gains 1 Nightsoul point, and creates 1 stack of Agile Switch
Agile Switch
The next time you perform "Switch Character": This switch will be considered a You can continue with other actions after conducting 1 Fast Action.
Only after conducting 1 Combat Action will the turn pass over to your opponent. instead of a After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.. (Can stack, no stack limit)
.

The Three Principles of Power
3
2

Deals 2 Electro DMG, enters Nightsoul's Blessing

Nightsoul's Blessing
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit $common.gcg.C114141.
, gains 1 Nightsoul point, and creates Kinetic Energy Scale
Kinetic Energy Scale
When your character deals DMG: Deal +2 DMG for this instance. If Iansan is in The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit common.gcg.object Object.
, After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining. is not consumed, but consume 1 of Iansan's Nightsoul points instead.
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 2
.

Caloric Balancing Plan

(Passive) While this character is in Nightsoul's Blessing

Nightsoul's Blessing
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit $common.gcg.C114141.
, after your character performs $common.gcg.K53 or switches 2 times, if their Nightsoul points are 2, then heal the most damaged character on your side for 1 HP. Otherwise, gain 1 Nightsoul point. (3 times per Round)

Caloric Balancing Plan

(Passive) While this character is in Nightsoul's Blessing

Nightsoul's Blessing
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit $common.gcg.C114141.
, after your character performs $common.gcg.K53 or switches 2 times, if their Nightsoul points are 2, then heal the most damaged character on your side for 1 HP. Otherwise, gain 1 Nightsoul point. (3 times per Round)

Caloric Balancing Plan

(Passive) While this character is in Nightsoul's Blessing

Nightsoul's Blessing
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit $common.gcg.C114141.
, after your character performs $common.gcg.K53 or switches 2 times, if their Nightsoul points are 2, then heal the most damaged character on your side for 1 HP. Otherwise, gain 1 Nightsoul point. (3 times per Round)

Source: Reward for inviting Iansan to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her