Deals 1 Normal DMG. If this character has Night Vigil
Night Vigil
When a character receives healing apart from S14122, it is replaced by an equivalent amount of When the character to which this is attached is healed: This effect will be consumed once for every $[K3] it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP) $[K3]: 1 (Can stack, no stack limit).. After the character to which this is attached uses a Normal Attack: The Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions. dealt is converted to Applies Electro and can trigger the following Elemental Reactions: Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG, and said character gains 2 stacks of When the character to which this is attached is healed: This effect will be consumed once for every $[K3] it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP) $[K3]: 1 (Can stack, no stack limit).. Each time you reach the end of a Round, Duration (Rounds) -1. This card will be discarded immediately once Duration (Rounds) runs out.: 1
attached, this Skill costs 1 less $[K309].
Hunter's Vigil
2
Attach Night Vigil
Night Vigil
When a character receives healing apart from S14122, it is replaced by an equivalent amount of When the character to which this is attached is healed: This effect will be consumed once for every $[K3] it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP) $[K3]: 1 (Can stack, no stack limit).. After the character to which this is attached uses a Normal Attack: The Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions. dealt is converted to Applies Electro and can trigger the following Elemental Reactions: Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG, and said character gains 2 stacks of When the character to which this is attached is healed: This effect will be consumed once for every $[K3] it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP) $[K3]: 1 (Can stack, no stack limit).. Each time you reach the end of a Round, Duration (Rounds) -1. This card will be discarded immediately once Duration (Rounds) runs out.: 1
to self, then remove all of your $[C122]. Based on the number of stacks removed, deal [undefined] and heal yourself. (DMG and healing are capped at 4 points)
Last Lightfall
3
2
Deals undefined [undefined], and attaches 4 stacks of Bond of Life
Bond of Life
When the character to which this is attached is healed: This effect will be consumed once for every After this card's effect is triggered, 1 Usage of it will be consumed. This card will be discarded immediately once it has 0 Usages remaining. it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP) After this card's effect is triggered, 1 Usage of it will be consumed. This card will be discarded immediately once it has 0 Usages remaining.: 1 (Can stack, no stack limit).
to self.
Source: Reward for inviting Clorinde to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her