Clorinde
10
tcg-hp
Type—
Cost10
Energy—
Oath of Hunting Shadows
1
2

Deals 1 Normal DMG. If this character has Night Vigil

Night Vigil
When a character receives healing apart from S14122, it is replaced by an equivalent amount of When the character to which this is attached is healed: This effect will be consumed once for every $common.gcg.K3 it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP)
$common.gcg.K3: 1 (Can stack, no stack limit).
.
After the character to which this is attached uses a Normal Attack: The Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions. dealt is converted to Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar-Charged: Creates a common.gcg.Thundercloud that deals 2 Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply common.gcg.Electric Shock to a random card in your opponent's Hand.), and said character gains 2 stacks of When the character to which this is attached is healed: This effect will be consumed once for every $common.gcg.K3 it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP)
$common.gcg.K3: 1 (Can stack, no stack limit).
.
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.: 1
attached, this Skill costs 1 less $common.gcg.K309.

Hunter's Vigil
2

Attach Night Vigil

Night Vigil
When a character receives healing apart from S14122, it is replaced by an equivalent amount of When the character to which this is attached is healed: This effect will be consumed once for every $common.gcg.K3 it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP)
$common.gcg.K3: 1 (Can stack, no stack limit).
.
After the character to which this is attached uses a Normal Attack: The Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions. dealt is converted to Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a common.gcg.Catalyzing Field that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar-Charged: Creates a common.gcg.Thundercloud that deals 2 Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply common.gcg.Electric Shock to a random card in your opponent's Hand.), and said character gains 2 stacks of When the character to which this is attached is healed: This effect will be consumed once for every $common.gcg.K3 it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP)
$common.gcg.K3: 1 (Can stack, no stack limit).
.
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.: 1
to self, then remove all of your $common.gcg.C122. Based on the number of stacks removed, deal Electro DMG and heal yourself. (DMG and healing are capped at 4 points)

Last Lightfall
3
2

Deals 3 Electro DMG, and attaches 4 stacks of Bond of Life

Bond of Life
When the character to which this is attached is healed: This effect will be consumed once for every After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining. it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 1
(Can stack, no stack limit).
to self.

Source: Reward for inviting Clorinde to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her