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Amber

"Outrider" Amber

If you want to be a great player... First, you have to have the courage to sit down and play.

Sharpshooter
1
2

Deals 2 Normal DMG.

Explosive Puppet
3

Summons 1 Baron Bunny

Baron Bunny
When your active character takes DMG: Decrease DMG taken by 2.
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 1
. When the Usages are depleted, this card will not be discarded.
At the End Phase, if After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining. have been depleted:
Discard this card to deal 2 Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks).
.

Fiery Rain
3
2

Deals 2 Pyro DMG, deals 2 $[K5] to all opposing characters on standby.

Source: Reward for inviting Amber to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her