Aino
10
tcg-hp
Type—
Cost10
Energy—
Bish-Bash-Bosh Repair
1
2

Deals 2 Normal DMG.

Musecatcher
3

Deal 2 Hydro DMG with 1 stack of Agile Switch

Agile Switch
The next time you perform "Switch Character": This switch will be considered a You can continue with other actions after conducting 1 Fast Action.
Only after conducting 1 Combat Action will the turn pass over to your opponent. instead of a After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.. (Can stack, no stack limit)
created. If you have a card with $common.gcg.K3006 in your Hand, deal 1 Hydro DMG instead.

Precision Hydronic Cooler
3
2

Deals 2 Hydro DMG and summons Cool Your Jets Ducky

Cool Your Jets Ducky
End Phase: Deal 2 Applies Hydro and can trigger the following Elemental Reactions:
Vaporize: DMG +2 for this instance
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target.
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round. (Can be removed in advance after the target receives +2 Physical or Pyro DMG)
Bloom: DMG +1 for this instance, creates a Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG.
Lunar-Charged: Creates a Thundercloud that deals 2 Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply Electric Shock to a random card in your opponent's Hand.)
Lunar Bloom: Deal +1 DMG for this instance, and apply Cost Reduction to a random card in your Hand.
Lunar-Crystallize: This DMG +1, and create 1 Moondrift Harmony that can summon and enhance Moondrift and add it to your Hand..
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 2
.

Modular Efficiency Protocol

(Passive) When $common.gcg.K3006 is attached to your card: If there is Cool Your Jets Ducky

Cool Your Jets Ducky
End Phase: Deal 2 Applies Hydro and can trigger the following Elemental Reactions:
Vaporize: DMG +2 for this instance
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target.
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round. (Can be removed in advance after the target receives +2 Physical or Pyro DMG)
Bloom: DMG +1 for this instance, creates a Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG.
Lunar-Charged: Creates a Thundercloud that deals 2 Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply Electric Shock to a random card in your opponent's Hand.)
Lunar Bloom: Deal +1 DMG for this instance, and apply Cost Reduction to a random card in your Hand.
Lunar-Crystallize: This DMG +1, and create 1 Moondrift Harmony that can summon and enhance Moondrift and add it to your Hand..
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.: 2
on your side, it gains 1 Usage, otherwise, gains 1 $common.gcg.K310. (Once per Round)

Source: Reward for inviting Aino to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her