Yelan
11
tcg-hp
Type—
Cost11
Energy—
Stealthy Bowshot
1
2

Deals 2 Normal DMG.

Lingering Lifeline
3

Deals 3 Hydro DMG. This character gains 2 Breakthrough

Breakthrough
This state starts with 1 Breakthrough stack. When re-attached, add 1 Breakthrough stack. Breakthrough can have a maximum of 3 stacks.
End Phase: Gain 1 Breakthrough stack.

When the character to which this is attached uses a Normal Attack: If Breakthrough has at least 2 stacks, consume 2 Breakthrough stacks to convert Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions. dealt into Applies Hydro and can trigger the following Elemental Reactions:
Vaporize: DMG +2 for this instance
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target.
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round. (Can be removed in advance after the target receives +2 Physical or Pyro DMG)
Bloom: DMG +1 for this instance, creates a Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG.
Lunar-Charged: Creates a Thundercloud that deals 2 Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply Electric Shock to a random card in your opponent's Hand.)
Lunar Bloom: Deal +1 DMG for this instance, and apply Cost Reduction to a random card in your Hand.
Lunar-Crystallize: This DMG +1, and create 1 Moondrift Harmony that can summon and enhance Moondrift and add it to your Hand. and draw 1 card.
stacks.

Depth-Clarion Dice
3
3

Deals 3 Hydro DMG, creates 1 Exquisite Throw

Exquisite Throw
After your character uses a Normal Attack: Deal 1 Applies Hydro and can trigger the following Elemental Reactions:
Vaporize: DMG +2 for this instance
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target.
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round. (Can be removed in advance after the target receives +2 Physical or Pyro DMG)
Bloom: DMG +1 for this instance, creates a Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG.
Lunar-Charged: Creates a Thundercloud that deals 2 Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply Electric Shock to a random card in your opponent's Hand.)
Lunar Bloom: Deal +1 DMG for this instance, and apply Cost Reduction to a random card in your Hand.
Lunar-Crystallize: This DMG +1, and create 1 Moondrift Harmony that can summon and enhance Moondrift and add it to your Hand..
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.: 2
.

Breakthrough

(Passive) When the battle begins, this character gains Breakthrough

Breakthrough
This state starts with 1 Breakthrough stack. When re-attached, add 1 Breakthrough stack. Breakthrough can have a maximum of 3 stacks.
End Phase: Gain 1 Breakthrough stack.

When the character to which this is attached uses a Normal Attack: If Breakthrough has at least 2 stacks, consume 2 Breakthrough stacks to convert Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions. dealt into Applies Hydro and can trigger the following Elemental Reactions:
Vaporize: DMG +2 for this instance
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target.
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round. (Can be removed in advance after the target receives +2 Physical or Pyro DMG)
Bloom: DMG +1 for this instance, creates a Dendro Core that grants +2 DMG to the next instance of Pyro or Electro DMG.
Lunar-Charged: Creates a Thundercloud that deals 2 Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply Electric Shock to a random card in your opponent's Hand.)
Lunar Bloom: Deal +1 DMG for this instance, and apply Cost Reduction to a random card in your Hand.
Lunar-Crystallize: This DMG +1, and create 1 Moondrift Harmony that can summon and enhance Moondrift and add it to your Hand. and draw 1 card.
.

Source: Reward for inviting Yelan to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her